Privacy Policy — Hexia

Effective date: 17 April 2026

Last updated: 17 April 2026

Developer: Simon Schaumuller

Contact: games@wemakesoftware.net

Summary

Hexia is a hexagonal puzzle game for Android and iOS. We aim to collect as little as possible. In plain English:

If you want more detail, the sections below explain exactly what is collected, by whom, why, and what rights you have.

1. Who this policy applies to

This policy applies to the Hexia mobile game ("Hexia", "the game", "we", "us") published by Simon Schaumuller. It describes how data is handled when you use the game on Android or iOS.

It does not cover the privacy practices of Google, Apple, or other third parties whose services are integrated into the game. Those are covered by their own privacy policies, linked in section 4.

2. What data is involved

2.1 Data we handle directly

Stored on your device (in the game's local save file, which is not encrypted but is protected by your phone's sandbox):

Stored in the cloud (via Google Play Games Snapshots on Android, or Apple Game Center / GKSavedGame on iOS — these are services provided by Google and Apple, tied to your own Google or Apple account, not to any account held by us):

We do not receive, read, or store any of the cloud-save data on our own servers. We have no servers.

2.2 Data handled by Google AdMob (ads)

The Google Mobile Ads SDK is used to show rewarded ads (when you choose to watch one to revive or extend a timed game) and interstitial ads (occasionally between games). When you see an ad, Google may collect:

Google processes this data as the data controller for advertising purposes. See the Google Privacy Policy and the Google Mobile Ads SDK data disclosure.

2.3 Data handled by Firebase Analytics (gameplay events)

Firebase Analytics receives anonymous events describing how you play, so we can understand which modes are popular, where players get stuck, and whether new features are working. Events sent include:

Each event includes a 12-character session identifier, which is generated from the current time when the app starts and is regenerated every time you launch the game. It is not tied to your identity, your device, or any other session. We do not set a persistent user ID in Firebase Analytics.

Firebase Analytics also automatically assigns your app installation a Firebase app instance ID, which persists for the life of the installation. This is used by Google for aggregate reporting. We do not use it to identify you.

Data is retained by Google per the standard Firebase Analytics retention schedule. See the Firebase privacy information for current retention details.

2.4 Data handled by Firebase Crashlytics (crash reporting)

When the app crashes, Firebase Crashlytics sends a crash report to Google so we can diagnose and fix the bug. The report includes:

Crash reports are retained by Google per the standard Firebase Crashlytics retention schedule. See the Firebase Crashlytics data handling docs for current retention details.

2.5 Data handled by Google Play Games Services (Android)

If you sign in to Google Play Games on Android, the following data is handled by Google:

See the Google Play Games Services privacy notice and your Google Play Games profile settings for controls.

2.6 Data handled by Apple Game Center (iOS)

If you sign in to Game Center on iOS, the following data is handled by Apple:

See the Apple Privacy Policy and Game Center controls in iOS Settings.

3. Why we collect each type of data

DataPurposeLegal basis (GDPR)
Local saveTo remember your progress, scores, and settingsContractual necessity — the game cannot function without it
AdMob ad dataTo monetise the free game through advertisingConsent, via the UMP consent form in the EEA/UK (section 7)
Firebase Analytics eventsTo understand gameplay patterns and improve the gameLegitimate interest in understanding how our product is used, balanced against the anonymous nature of the data
Firebase CrashlyticsTo diagnose and fix crashesLegitimate interest in maintaining app stability
Google Play Games / Game CenterTo provide leaderboards, achievements, and cloud saveContractual necessity (you enabled the feature by signing in)

4. Third parties involved

We do not sell personal data to anyone. The third parties listed below independently process data as described in their own policies. When you use Hexia, you are also using their services.

We have no other third-party recipients. We do not have our own backend server.

5. International transfers

Google and Apple process data on servers located in the United States and other countries. Data transfers from the EEA/UK to those countries rely on the Standard Contractual Clauses, Google's and Apple's participation in the EU–US Data Privacy Framework, or other lawful transfer mechanisms maintained by those providers. See Google's and Apple's privacy policies for details.

6. How long data is kept

DataRetention
Local save fileUntil you uninstall Hexia or clear app data
Google Play Games / Game Center cloud saveRetained by Google / Apple until you delete it via your Google or Apple account settings
Firebase Analytics eventsPer Google's Firebase Analytics retention schedule
Firebase Crashlytics reportsPer Google's Firebase Crashlytics retention schedule
AdMob advertising dataManaged by Google per their retention policies
Leaderboard scoresRetained by Google / Apple until you delete your platform account or request removal via their controls

We do not have our own copy of any of this data.

7. Consent and tracking

7.1 EEA / UK users (GDPR)

The first time you launch Hexia in the EEA or UK, Google's User Messaging Platform (UMP) will display a consent form allowing you to accept or reject personalised advertising and related processing. Your choice is remembered by the UMP SDK on your device.

Your consent choice is also forwarded to Firebase Analytics via Google's Consent Mode integration, so that anonymous event collection respects your preference.

To change your consent choice, clear Hexia's app data or reinstall. The consent form will reappear on next launch.

7.2 iOS users (App Tracking Transparency)

On iOS 14.5 and later, iOS will show you an Apple "App Tracking Transparency" prompt asking whether Hexia (through its AdMob integration) may access your advertising identifier (IDFA) for personalised advertising. You can change this later in iOS Settings → Privacy & Security → Tracking.

If you decline, ads will still be shown but not personalised.

7.3 Non-EEA users

For users outside the EEA/UK, ads and anonymous analytics are enabled by default, consistent with typical mobile game practice. You can limit ad personalisation using your device's built-in controls (Android: Settings → Privacy → Ads; iOS: Settings → Privacy → Apple Advertising).

8. Your rights

Depending on where you live, you may have the following rights under laws such as the UK GDPR, EU GDPR, or similar regulations:

Because Hexia does not identify you, in most cases there is no data held by us that could be linked back to you individually. Practically:

You also have the right to lodge a complaint with your local data protection authority.

9. Children and age suitability

The content of Hexia is suitable for all ages. It is a hexagonal puzzle game with no violence, profanity, gambling mechanics, scary imagery, or other mature content. Store-listing age ratings (such as PEGI 3, ESRB Everyone, Google Play Everyone, Apple 4+) reflect this.

However, Hexia is not specifically directed to children under 13. It uses Google AdMob and Firebase in the same way a general-audience mobile app does. We have not enabled Google's or Apple's child-directed SDK modes, and we have not implemented the additional privacy workflows — such as verifiable parental consent — that would be required to target children under 13 under COPPA, GDPR-K, or equivalent regulations.

We do not knowingly collect data from children under 13. If you are a parent or guardian and believe your child has used Hexia and data has been collected, contact us at the email below and we will take appropriate steps, including deleting data where reasonably possible.

10. Security

No system can be fully secure. If a security incident affecting your data occurs at Google, Apple, or us, we will comply with applicable breach-notification law.

11. Changes to this policy

We may update this policy from time to time. When we do:

Historical versions can be provided on request.

12. Contact

For privacy questions, data requests, or anything else about this policy:

Email: games@wemakesoftware.net
Developer: Simon Schaumuller